AI Insights · Timothy · October 2023
Top 5 Snake Games on Android in Middle East Q3 2023
Discover how the top 5 Snake games on Android performed in the Middle East during Q3 2023, with insights on downloads, revenue, and active users.
Throughout the third quarter of 2023, the top 5 Snake games on Android in the Middle East showcased notable trends in downloads, revenue, and active users. Here’s a detailed look at their performance:
Snake.io - Fun Snake .io Games from Kooapps Games exhibited a mixed performance. Weekly downloads peaked at approximately 107K in late July but gradually declined to around 28K by the end of September. Revenue saw a high of $97 in late July before descending to $52 by the quarter's end. Active users mirrored these trends, peaking at around 809K in late July and decreasing to about 561K by the end of September.
Worms Zone .io - Hungry Snake by CASUAL AZUR GAMES showed significant growth. Weekly downloads surged to approximately 63K in late August from an initial 23K in late June. Revenue also increased, reaching a high of $245 in mid-September. Active users saw a substantial rise from around 142K in late June to approximately 301K by the end of August, before slightly declining to 187K by the end of September.
Snake Lite - Snake Game from Hippo Lab experienced fluctuations. Downloads peaked at around 30K in mid-July but fell to approximately 4K by the end of September. Revenue remained relatively low, with minor fluctuations, peaking at $16 in early August. Active users peaked at around 75K in mid-July before declining to about 37K by the end of September.
Snake Run Race・3D Running Game by Freeplay Inc showed a steady performance in downloads and active users. Weekly downloads hovered around 20K in late June and gradually declined to about 10K by the end of September. Active users remained relatively stable, starting at around 133K in late June and maintaining similar levels throughout the quarter.
Tangled Snakes from Popcore Games had a varied performance. Downloads peaked at around 20K in mid-July but dropped to approximately 4K by the end of September. Revenue fluctuated, peaking at $38 in early July and ending at $12 by the quarter’s end. Active users saw growth, starting at around 33K in late June and peaking at approximately 51K in mid-August, before stabilizing at around 41K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.